![]() ![]() You'll notice that the four circles that dropped into the middle of the room have only one selectable symbol on them, the mark you just got tattooed on your hand outside. Now, look at the star constellations on the four doors around the room to have them added to your diary. You can then head to the tablet in front of the pyramid an open it by slicing your hand an putting your blood on the tablet.Īs you enter, there's a button on your left and one on your right that will drop four circles into the middle of the room. At the start of the level head right and insert your hand in a stone circle that will tattoo your hand with a symbol. If it’s not, you’ve missed one of the connecting power switches between the ship, so go find the one you’ve missed following the cables on the ground.Ĭhapter 6 is the final chapter in the game, and the puzzles all take place under one roof. Head over to the tent and inside the projector should be on. ![]() Now head back to the main camp area, and through the arch to the smaller cave. Head down the right set of stairs and you’ll find a marking on the rocks for the water level. There’s a big hole in the ground, a pedestal just in front of it and all around you, there are several different switches or valves. Then head up the rocks until you enter the main puzzle section of this chapter. ![]() Head around the backside of the big ship and find a calendar in a small camp here, Norah will take a note of this. Thing’s get a little bit complicated from here. There’s another switch just outside the ship that turns the lights on in the main camp just ahead of you, and then another in the archway that turns it on in the small cave connecting. With sumptuous visuals, a gorgeous soundtrack and some very clever puzzles, you’d be wise to check this game out on Game Pass or via Steam.Leave the room and head towards the ladder to exit the ship, but just before climbing down pull the level here to send the power running outside. I certainly felt a sense of achievement at the game’s conclusion. I have played numerous games of this type over the years and this is another that I really enjoyed. If you want to investigate a mystery by exploring a beautiful location and solving puzzles whilst also learning about Polynesian culture this is a good place to do just that. If you're a fan of emotional stories and challenging logical puzzles then you should dive straight into this adventure. A must for lovers of narrative adventures and puzzles.Ĭall of the Sea's original setting, narrative, and overall feel totally hooked me – even when I wasn't playing I found myself working over the puzzles in my head. Puzzles with a great design (mostly) and a story that captures without remedy from the first minute. IGN Spain - Álex Pareja - Spanish - 7.5 / 10 It will probably not remain among the most notable examples of the genre, but we must give credit to the fact that it manages to offer an alternative vision of the Lovecraftian narrative universe, potentially capable of satisfying those who do not always want monsters or scares. Its weakness lies in a conception of riddles that is not always very clear, source of some moments of frustration, and in a limited duration. IGN Italy - Davide Ambrosiani - Italian - 7 / 10Ĭall Of The Sea is a good debut, that uses puzzle and riddle-based gameplay to tell an atmospheric story. Through engaging puzzles and a captivating story, Call of the Sea provides an excellent, poignant adventure. If entered with the right mindset, The Call of the Sea can be a good companion for an evening in.Ĭall of the Sea's intriguing piecemeal story and beautiful setting falls to the wayside when its lack of signposting and overall artificially obtuse puzzles take center stage for much longer than acceptable.Ĭall of the Sea could benefit from having more substance, but otherwise it's a solid adventure game that manages to put a unique spin on the traditional Lovecraftian adventure. While the game is decent, the visuals, the acting, and the setting are top notch. It blends these varied genres to mixed success the puzzles are largely solid but you can find yourself banging your head against the wall in frustration for some, and the writing can be a bit campy but is carried by brilliant voice acting. Its few bugs aside, Call of the Sea is a satisfying adventure that will keep you gripped from start to finish.Ĭall of the Sea feels like a mix between a puzzle game and a 1930s pulp novel. The game looks beautiful, and the island you find yourself on, complete with all of its mysteries, begs to be explored. But if you enjoy solving logic problems, there’s a lot to love here. If you’re not a huge fan of puzzles, then you might find Call of the Sea‘s gameplay more frustrating than satisfying. Call of the Sea is a great start for developer Out of the Blue but didn't entirely capture me on any front, despite standout moments. ![]()
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